1.How the projects work went?
Hard Surface – I am really happy with the outcome and will practice more.
Character Animation – It was not easy process but Adam and our lecturer helped me a lot.
Zoetrope – It was not my favourite but I’ve managed to produce simple zoetrope.
2. Self reflective:
It was not easy with team project. I’ve learned hard surface modeling a lot. Also I’ve research motion design and After Effects for individual research and it was good self development.
3. How you feel you went?
It was hard to get through but I think I got through.
4. How you feel your group project, rate them.
Dennis has a good animation skill. but I was not good animator and I’ve delayed the process. 7/10
5. Would you work with Dennis again?
Maybe, if we have an individual roles which is not conflict each other.
6. What could I improve?
More practice and researches
7. What can you improve?
Definitely, I need to practice more about rigging and animation.
8. What was easy?
I love After Effects compositing and I would like to develop motion design skill further.
9. What was hard?
Skinning and animation in team project was very difficult.
10. What would you do differently?
I will spend more time for rigging or animation if I have to do character animation again.
1 = Not Good 3 = It’s Okay 5 = I Love It!
4 – Without style guide, It would be better with Style guide
4 – Follow the concept and try to match the Sci-Fi concept
5 – Hard Surface modeling was fun
1 – Rigging / Animation need to be improve
4 – Substance painter was big help
3 – Only use HDR map and 1 directional light
Concept / Originality:
4 – Sci-Fi concept and style development were good
3 – Didn’t have enough time
4 – Work hard but I didn’t have enough time for better presentation
3 – just survived
Critiques / Improvement:
Rigging / Animation need to be improve
Substance painter / designer Texturing can be improve
Maya lighting can be improve